
Agents work together to complete missions and gather intel but whos the insider.
2-5 players.
20-30 mins.
Ages 10+ features: deduction, hand management, hidden roles, semi-cooperative game, team-based game theme: card game, spies.
Secret agents description: what is it.
A (mostly) cooperative trick-taking card game with simple rules, fast-paced game play, and a secret saboteur.
How do you play.
Each player assumes a different role with specific characteristics and objectives.
Agents work together to solve a certain number of missions while an insider works to sabotage the groups efforts.
What makes it awesome.
Masterfully combines cooperative trick-taking, spy themes, role playing, and social deduction elements into one innovative game.
Color-blind friendly: each of the four suits has both a color and symbol.
Why do you need it.
High replayability: different cards and players create a new susp play as secret agents trying to complete missions, but be careful.
There is an insider hiding amongst you.
This is a mostly cooperative trick taking game where players take turns playing cards and trying to complete certain missions like play a lower card then players before you 3-5 players includes several roles like the bugged agent and mastermind that can be added to the game to raise the difficulty level.
Includes rules to play a special two player mode.