
Hyperdrive massacre or hdm is an 80s inspired arcade fragfest in spacewar sauce designed around local multiplayer, focused on kinestetics, tactical and shooting skills at a very high pace.
Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction.
By competing in all game modes, players are able to unlock more cars and arenas.
Hdm was born as a quick throwaway prototype by modifying an asteroids template project in september 2014.
By adding bullet-deflecting shields, removing the danger elements from the debris and placing another player in the scene, a frantic gameplay with plenty of possibilities for mastery emerged.
The team has been working on hdm as a side project ever since, managing to land the game on the market in slightly more than a year.
Hdm is part of the id@xbox programme.

